This new console, Carbon, addresses the direct correlation between people playing video games isolated in their bedroom and an increase in the number of people suffering from social anxiety, depression, and other mental illnesses. In essence, it makes it easier for people to “go” to their friends houses to play… without actually having to go anywhere!
It works as a cloud streaming service that allows the controller to be the portal to access your games at home, connect to a screen and interact with friends using physical connections such as heart rate monitors and cameras within the device. Simply bring a controller to your friends house and then connect to any app-capable device, or non-app device using the HDMI dongle. This reduces the number of items you need to bring to play with friends and improves game play over portable gaming devices on the market by working on a streaming based system.
The built in heart rate monitors in the controller provide optional feedback through your friends controller so they can sense your fear, excitement, or anger when they have just beaten you. It also tracks your face whilst playing and then allows you to pop up on their screen with a short message as and when you choose using the camera button on the front of the controller.
Designer: Peter Difrancesco