Touchscreens drive our world, but they still suck in 2022
Companies would have us dreaming of a future filled with displays we can see through and screens we touch to use, but the current state…
Juan Carlos is the Editorial Director for Yanko Design. Holding degrees in both Philosophy and Computer Science, he has been covering tech and digital lifestyle since 2012. As an open source contributor since 2006, he has worked with the Kubuntu and KDE projects as a technical writer and a software developer, helping to make computers more accessible and usable to people. Having honed his skills over the years, he has developed insights into the design trends in tech and UX. He is a digital artist in his spare time and a self-professed otaku.
Companies would have us dreaming of a future filled with displays we can see through and screens we touch to use, but the current state…
The home entertainment industry seems to fluctuate between putting emphasis on video and then audio, depending on the trends. Of course, the two are different…
This ingenious remote control almost solves all the hangups people have with complicated remote and flat smartphones while giving your finger an almost familiar sensation….
Minimalist-looking furniture doesn’t always mean they serve a single purpose only, especially if they can hide their other functions in plain sight. There are quite…
Until the metaverse buzz came along, a lot of the hype was placed on AI and machine learning. The way this technology was portrayed makes…
Robot vacuum cleaners are a dime a dozen these days, but the Narwal T10 tries to offer something almost none of its rivals have. There…
Android tablets come in a variety of sizes and prices, making them easily accessible to a wide range of people. Although they have been in…
At long last, your thumb will finally be able to earn its keep on a mouse and give gamers a slight advantage over their rivals,…
Surplus materials and offcuts are often reused to create art pieces that try to send a message. A new system, however, tries to turn what…
All product designs, big or small, great or dismal, start with a sketch. OK, technically, they start with the germ of an idea, but these…
A few things in nature evoke a feeling of smoothness and flow, and, ironically as it might at first sound, the large orca is one…
What makes an iPhone an iPhone? Of course, only Apple can really tell, but there are a number of design cues that easily identify a…