No Limits For A Swim

Combining a prosthetic leg and swimwear in a clever design, Della Tosin hopes to sufficiently enhance an amputee’s swimming experience. The design aims at balancing, maximizing energy return from launch off and flip-turns, and supporting the body through the latest technology. The wearable suit will assist single-leg amputees to compete with regular swimmers.

Here is how it works:

  • Elle leg provides an adjustable air chamber to control buoyancy and help amputees to maintain their streamlined position in the water.
  • The frame will be personalized to match the volume of the amputee’s other leg and it is made out of woven elastane-nylon and polyurethane, a material that repels water to increase buoyancy.
  • Elle leg has a flexed ankle made out of a metal plate to increase energy return, interchangeable to match an individual’s strength, and has an elastic band on the back, which will helps users launch off with reduced energy loss.
  • The prosthetic leg comes with a vacuum socket that reduces pain and improves endurance.
  • It is 3D printed, adjusted to one’s measurement to create the perfect balance.

Designer: Della Tosin


  • Catherine says:

    Happened to run into her boyfriend recently laid off, and he is one of the very depressing to say, playing
    after that, her boyfriend’s character has become depressed, become a bit macho,
    and the past, the publicity has become a rambling, than I have to get up early every day, playing games against the computer or with friends falling in love, one sat down all day long, and sometimes can eat out.
    People who are too attached with games forget about their health, they stop exercising and
    eat junk foods while playing. Regardless of the type of game you are
    interested in, you will find many that have online capabilities.
    In general, you should be worried if your child spends more than 30 hours
    a week playing video games or if other areas of his or her life, such as grades or friends, have
    suffered. A huge percentage at around 72 per cent of adults believed that a law should
    be in place to prevent the sale of violent and sexual video games on the market as they were not a good influence on children.

Comments are closed.