A Mouse for Those with Hands

This mouse looks basically just like a hand. It is what’s called “ergonomic,” if you know what I mean. It’s the “G50 Vanguard”, a mouse made both to combat major causes of RSI (Repetitive Strain Injury) and to be aesthetically pleasing to PC gamers. The hand goes on the mouse, the mouse works with the CPU. Months of solid foam model studies were done to find the best combo of fronts to fight RSI with this mouse, and a BUNCH of buttons were added to tend to the gamers.

But where’s the scroll wheel?! It’s sorta still there because it’s kinda needed in some way or another, but where it’s been up until now has been terrible for the finger due to the unnatural finger arc movement. Instead the thumb rest is the new location for the scroll track and bar. The track does the same thing as the wheel did, but works more like a treadmill track.

Like all the other controls, this track is full customizable as to the functions it activates.

And you know how it’s a hand? It raises the entirety of your hand off the table and reduces wrist anchoring and finger clamping, two big causes of RSI. The total amount of buttons on the mouse is 11, that’s ELEVEN clickable controls with the option of a mappable function button which then increases that number to 23. All buttons have been ergonomically designed and located to keep with the fabulous anti-RSI theme of the whole mouse.

Hand mouse! Activate!

Designer: Damien Crossan

98 Comments

  • nate says:

    you should look into the saitek rat 7, it doesn’t look much like the picture, but if you set it up right it feels amazing and your hand is in almost an identical position to that second to last picture.

  • Kim says:

    I thought that it indeed was better for you hand to rest on the desk, rather than floating in mid air :S

  • Chris says:

    I do agree that computer mice are not well designed for human ergonomics. The current gaming mice are nothing to be desired. The naturally cupped hand (almost a fist) provides least stress on finger tendons and in this position the fingers would work best in activating buttons. Also with the hand in this natural shape, the lack of tendon stress allows for better movement. Our hands are most adept for gripping horizontal objects, such as branches in our past. The many thousands of years in evolution cannot be discounted. The arm travels best in an arc swivel motion. The forwards and backwards motion would be best put back to up/down movement (also in an arc.) This more naturally mimics the screen orientation and forwards/backwards motion is slow and changes where the weight strains the wrist. If this is impractical, at least affording the whole wrist with support on the mouse would suffice perhaps. High speed movement needs physical damping, to assist preventing overshoot. i.e. more grip when moving mouse fast.

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