Xbox Evolution

Xbox Evolution

The 100% digital Xbox Prestige uses the foundations of the previous 360 Kinect to form this completely controller-less gaming console that’s even smaller than the Xbox Slim. A combination of motion sensor technology, including not one but two cameras built into the console, and integrated voice recognition make it a super responsive and hands-free gaming powerhouse.

0 Designer: Joseph Dumary

Robo Bugs!

Robo Bugs!

Enticed by the challenge to make video games come alive, designer Ben Cselley developed this creepy, crawly concept that’s sure to entertain for hours! Hero Robo Bugs may be small, but they’re each equipped with a powerful processor that’s ready to learn. The bugs evolve in behavior as the user interacts and trains them. Battle your bugs or create your own RoboBug army!

0 Designer: Benjamin Cselley

Virtual Connection

Virtual Connection

For centuries the rope has been a symbol of community, friendship, and interpersonal communication. Inspired by the icon, the designers of Rope Revolution, a rope-based gaming system, identified popular rope games from around the world, incorporating them into a tangible rope interface where the focus is collaborative play. A compact motion-sensing and force-feedback module allows users to jump rope, fly a kite, ride a horse and a number of physical activities that connect players across virtual spaces.

0 Designers: Various

Future Playstation 4?

Future Playstation 4?

I love me some Playstation! Not only does this PS4 concept have a natural and believable aesthetic evolution from the PS3, but it is composed of 60% recyclable materials, making it a much greener choice. It also uses 0 watts in standby mode, and with its ECO Restart function games can be saved, the console turned off, and turned back on to resume exactly where the user left off without the need for a full start up, reducing energy waste and prolonging the life of the unit.

0 Designer: Joseph Dumary

A Little Control Can Boost Imagination

A Little Control Can Boost Imagination

The latest collection from designer Emily Gunning, MonsterMake, MetaMorphasuit, and Mothershape, aims to discourage obsolescence and maintain their appeal to the child over a prolonged period of time. The designer’s research found that children are more likely to maintain satisfaction with their toys if they have some level of control over what that toy becomes. This encourages them to keep the product longer while helping them tap into their innate affinity for using their imagination.

0 Designer: Emily Gunning

Chess Caps

Chess Caps

Almost everyone has some memory of playing chess in their childhood. The first time you decided to try because someone explained it as “complicated checkers.” Fun and great experience! It’s a game played all over world. Poor, rich, near and far. Chess Cap recycles bottle caps into chess pieces. Accompanied with some chalk, and you’ve got yourself a proper game. Chess for poor kids.

0 Designer: Guanyun Wang

Samsung HD3 Console Concept

Samsung HD3 Console Concept

If Samsung decided to dip its toe into the portable gaming market, would it look like the HD3 concept? Although it looks very similar to another portable currently out, it’s a completely different beast packed with enough technology to make one’s head spin. The OS driving this technology is Android (of course). I like the highfalutin specs but you should never let technology drive innovation. In that sense, this seems more like a fanboi’s pipe dream about the ultimate gaming machine. Hit the jump for the full specs.

0 Designer: Dumary Joseph

Luxe Gaming Mouse

Luxe Gaming Mouse

Next of Kin Creatives has gone back to the drawing board with their iconic Hydra gaming mouse, famous for it’s ribbed ventilation fins and customizable weight variations. This time the Hydra gets a snazzy makeover with the Luxe Fins edition that features a 24K gold plated removable weight band, and improved fins for cooling nervous palms. Don’t mess with the guy who’s rockin this. He means business.

0 Designer: Rodney Loh

For All You Hot Messes

For All You Hot Messes

I’ll admit, I can be a huge one myself, which is why I’m happy to Introduce Release, a series of urban stress relieving and preventing products from designer Adhirath Bali.  This eclectic group of aesthetically charming devices help prevent chronic anxiety in an equally broad but creative number of ways. One wakes the user up with a pleasant aroma in the morning and another even recreates the oddly relieving feeling of breaking glass. I’m a little worried that I think I could use each one  multiple times a day. Sign me up!

0 Designer: Adhirath Bali

Twig Stackin'

Twig Stackin’

The Bud reminds me of the Vulcan game of Kal-toh. Players take turns joining one twig to another but the connected ends must be the same color. As the tree gets larger, one must strategically place their twigs to prevent the entire unit from falling over. It’s one of those games that would totally drive me crazy but I would still play it again and again.

0 Designer: Joshua Chao

Wii Robot?

Wii Robot?

Now that everybody and they momma are doing motion controls, what’s Nintendo to do next? Ask designer Florence Boob (yes for serious) and you’ll get the Wii-Robot. OMG Wii-bot! Working under the assumption that everybody and they momma loves robots (true), the Wii-Robot is the little R2-D2 companion you’ve always wanted. It flies and follows you around, inviting you to play games it projects onto any flat surface. The controller is a sphere laced with motion controls. Loves!

0 Designer: Florence Boob

This Is Not Braille Rubik

This Is Not Braille Rubik

On two occasions we have showcased how to keep our blind friends entertained. It’s been Rubiks all this while, but if they crave something different then here is something more challenging; The Huarong! It’s an ancient Chinese game of intellectual toys which includes judgment of textures and sense of shapes. I wouldn’t want to dilute the explanation to the game, so I have left it intact for you to read in the accompanying pictures. Have a look….

0 Designer: Xiang Pan

Braille Ball for All to Learn

Braille Ball for All to Learn

The Braille system of raised-dots writing has always mystified me. It seems like so much magic that a person can read words and sentences by feeling bumps on a page. But it works. It exists and it is widespread. Braille dots can be found all around the world, in public and private places in every city. It COULD be more useful than it already is, but one of the largest problems in the way of this reality is the amount of people who haven’t learned to decipher the system. Danielle Pecora’s here to rectify that with a bit of fun.

0 Designer: Danielle Pecora

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