The Grand Slam Cam

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You can have a camera, you can have a gimbal. You can’t have both. Designer Kevin Clarridge begs to differ. His re-imagination of the Point and Shoot camera is quite ground-shaking, pun not intended! The handheld camera isolates the lens completely, and adds a 3 axis stabilization system to it. It is, in theory, a Point and Shoot, but in practicality, it’s just a Shoot. Designed to overcome all sorts of hurdles (physical ones too) the lens can adjust itself to focus on the target. The design, if I may add after all this technological wizardry, is quite classy too! So when’s this hitting Indiegogo, Kevin?? 😀

Designer: Kevin Clarridge

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5 Comments

  • Paul C Johnson says:

    Incredible, it must cost you a bundle though, but it is wonderful.

    Thanks

  • tony kan says:

    i’m very interesting this iris camera, when will arrival? how much?

  • great thanks. We wish more progress.

  • Ben says:

    Kevin, your form development inspiration is way too obvious here ( Lytro Illum anybody?) , you have an interesting point of view on “self adjusting” lens here but please try to design a product that doesn’t blatantly rip of the Industrial design identity of the lytro illum

    • Ben, I thought the exact same thing. Maybe not with your kind of negative disposition, but yes. I saw the uncanny resemblance. Here at yanko, a lot of the projects you see are student projects, or conceptual projects. What may start out as a redesign of an existing product may turn out to become another product completely. I remember a time in design school where I redesigned a product for a company (following their design language) but due to legal reasons, I couldn’t place the company’s logo on the product, or make any sort of association between their brand, and my concept. I eventually had to name it something else and was in pretty much the same bowl of soup as Kevin here. Let’s appreciate what we can. We’re really analyzing this on a very superficial level here, by looking at just renders, rather than going through the entire design process that Kevin followed. Let’s not be overtly judgmental, hm?

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