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> <channel><title>Comments on: The World Through My Eyes</title> <atom:link href="http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/feed/" rel="self" type="application/rss+xml" /><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/</link> <description>Modern Industrial Design News</description> <lastBuildDate>Sun, 12 Feb 2012 22:43:11 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.0.4</generator> <item><title>By: Nejc Kozmos</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-273316</link> <dc:creator>Nejc Kozmos</dc:creator> <pubDate>Sat, 04 Jun 2011 01:23:05 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-273316</guid> <description>new type of film making will emerge...watching the story evolve through actors eyes...very close and personal </description> <content:encoded><![CDATA[<p>new type of film making will emerge&#8230;watching the story evolve through actors eyes&#8230;very close and personal</p> ]]></content:encoded> </item> <item><title>By: Nejc Kozmos</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-288454</link> <dc:creator>Nejc Kozmos</dc:creator> <pubDate>Sat, 04 Jun 2011 01:23:05 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-288454</guid> <description>new type of film making will emerge...watching the story evolve through actors eyes...very close and personal</description> <content:encoded><![CDATA[<p>new type of film making will emerge&#8230;watching the story evolve through actors eyes&#8230;very close and personal</p> ]]></content:encoded> </item> <item><title>By: Jimmy C</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-264056</link> <dc:creator>Jimmy C</dc:creator> <pubDate>Wed, 11 May 2011 02:08:34 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-264056</guid> <description>Those pictures look a little too warped to me. This design needs a bit of work. </description> <content:encoded><![CDATA[<p>Those pictures look a little too warped to me. This design needs a bit of work.</p> ]]></content:encoded> </item> <item><title>By: Jimmy C</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-274234</link> <dc:creator>Jimmy C</dc:creator> <pubDate>Wed, 11 May 2011 02:08:34 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-274234</guid> <description>Those pictures look a little too warped to me. This design needs a bit of work.</description> <content:encoded><![CDATA[<p>Those pictures look a little too warped to me. This design needs a bit of work.</p> ]]></content:encoded> </item> <item><title>By: Plane Takes Off On Magnets &#124; AceNik's Portal</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-82733</link> <dc:creator>Plane Takes Off On Magnets &#124; AceNik's Portal</dc:creator> <pubDate>Tue, 18 Aug 2009 22:53:42 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-82733</guid> <description>[...] Designers: Leonie Lawniczak, Deniz Örs &amp;amp Georg Milde [...]</description> <content:encoded><![CDATA[<p>[...] Designers: Leonie Lawniczak, Deniz Örs &amp;amp Georg Milde [...]</p> ]]></content:encoded> </item> <item><title>By: Plane Takes Off On Magnets &#124; Innovative Designs</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-81925</link> <dc:creator>Plane Takes Off On Magnets &#124; Innovative Designs</dc:creator> <pubDate>Mon, 10 Aug 2009 19:07:55 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-81925</guid> <description>[...] Designers: Leonie Lawniczak, Deniz Örs &amp;amp Georg Milde [...]</description> <content:encoded><![CDATA[<p>[...] Designers: Leonie Lawniczak, Deniz Örs &amp;amp Georg Milde [...]</p> ]]></content:encoded> </item> <item><title>By: MagLevAir Airplane Concept by Leonie Lawniczak, Deniz Örs &#38; Georg Milde &#187; Yanko Design</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-81915</link> <dc:creator>MagLevAir Airplane Concept by Leonie Lawniczak, Deniz Örs &#38; Georg Milde &#187; Yanko Design</dc:creator> <pubDate>Mon, 10 Aug 2009 17:54:04 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-81915</guid> <description>[...] Designers: Leonie Lawniczak, Deniz Örs &amp;amp Georg Milde [...]</description> <content:encoded><![CDATA[<p>[...] Designers: Leonie Lawniczak, Deniz Örs &amp;amp Georg Milde [...]</p> ]]></content:encoded> </item> <item><title>By: stephen russell</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-80286</link> <dc:creator>stephen russell</dc:creator> <pubDate>Thu, 23 Jul 2009 01:09:29 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-80286</guid> <description>Could have used this in the movie EAGLE EYE.
Radical idea, how about the end product- photo print (better or same).
Justify why camera is better</description> <content:encoded><![CDATA[<p>Could have used this in the movie EAGLE EYE.<br
/> Radical idea, how about the end product- photo print (better or same).<br
/> Justify why camera is better</p> ]]></content:encoded> </item> <item><title>By: pixtorm blog &#187; links for 2009-07-21</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-80172</link> <dc:creator>pixtorm blog &#187; links for 2009-07-21</dc:creator> <pubDate>Wed, 22 Jul 2009 05:26:22 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-80172</guid> <description>[...] Human Eye Camera by Georg Milde » Yanko Design How would images look if we captured them on a camera that was based on the Human Eye? Taking into consideration our field of vision, optical sensory and the brain’s perception of images, George Milde has developed the Human Eye Camera (tags: photography technology concept) [...]</description> <content:encoded><![CDATA[<p>[...] Human Eye Camera by Georg Milde » Yanko Design How would images look if we captured them on a camera that was based on the Human Eye? Taking into consideration our field of vision, optical sensory and the brain’s perception of images, George Milde has developed the Human Eye Camera (tags: photography technology concept) [...]</p> ]]></content:encoded> </item> <item><title>By: Human Eye Camera Acts Like the Real Thing</title><link>http://www.yankodesign.com/2009/07/20/the-world-through-my-eyes/comment-page-1/#comment-80121</link> <dc:creator>Human Eye Camera Acts Like the Real Thing</dc:creator> <pubDate>Tue, 21 Jul 2009 20:04:27 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=11467#comment-80121</guid> <description>[...] Conventional cameras do a pretty good job of depicting the world around us, but they don&#8217;t process imagery the same way as the human eye. Designer Georg Milde dreamed up a technology that shows just how much information our eyeballs are taking in, using a combination of lenses and post-production. The lenses have variable variable focus and focal length, and when light hits they spread the image to to three sensors, processing the image as a human would. But we don&#8217;t see in rectangles, like a camera, so the Human Eye Camera presents its RAW images as stitched panoramas, curving and distorting the image to show what it would look like if the brain didn&#8217;t flatten it. Thank goodness for brains. [via Yanko Design] [...]</description> <content:encoded><![CDATA[<p>[...] Conventional cameras do a pretty good job of depicting the world around us, but they don&#8217;t process imagery the same way as the human eye. Designer Georg Milde dreamed up a technology that shows just how much information our eyeballs are taking in, using a combination of lenses and post-production. The lenses have variable variable focus and focal length, and when light hits they spread the image to to three sensors, processing the image as a human would. But we don&#8217;t see in rectangles, like a camera, so the Human Eye Camera presents its RAW images as stitched panoramas, curving and distorting the image to show what it would look like if the brain didn&#8217;t flatten it. Thank goodness for brains. [via Yanko Design] [...]</p> ]]></content:encoded> </item> </channel> </rss>
