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> <channel><title>Comments on: 3D Software and You!</title> <atom:link href="http://www.yankodesign.com/2008/10/13/3d-software-and-you/feed/" rel="self" type="application/rss+xml" /><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/</link> <description>Modern Industrial Design News</description> <lastBuildDate>Mon, 13 Feb 2012 00:37:30 +0000</lastBuildDate> <sy:updatePeriod>hourly</sy:updatePeriod> <sy:updateFrequency>1</sy:updateFrequency> <generator>http://wordpress.org/?v=3.0.4</generator> <item><title>By: Tekbot</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-59062</link> <dc:creator>Tekbot</dc:creator> <pubDate>Fri, 09 Jan 2009 05:04:01 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-59062</guid> <description>Alias all the way! viz in Showcase.  the interactive Raytracing is awesome.  Saw it running on a huge clustered machine the other day... True Real-time GI in the best quality.  speechless.
Autodesk is making it butter smooth to go from one program to another. watch out Rhino/SWX, glad i stuck with the real deal.</description> <content:encoded><![CDATA[<p>Alias all the way! viz in Showcase.  the interactive Raytracing is awesome.  Saw it running on a huge clustered machine the other day&#8230; True Real-time GI in the best quality.  speechless.<br
/> Autodesk is making it butter smooth to go from one program to another. watch out Rhino/SWX, glad i stuck with the real deal.</p> ]]></content:encoded> </item> <item><title>By: Charles</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-54891</link> <dc:creator>Charles</dc:creator> <pubDate>Fri, 05 Dec 2008 04:04:48 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-54891</guid> <description>Blender is a good free alternative.
http://www.blender.org/</description> <content:encoded><![CDATA[<p>Blender is a good free alternative.<br
/> <a
href="http://www.blender.org/" rel="nofollow">http://www.blender.org/</a></p> ]]></content:encoded> </item> <item><title>By: blipoids</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-49714</link> <dc:creator>blipoids</dc:creator> <pubDate>Sat, 25 Oct 2008 13:18:37 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-49714</guid> <description>Take note that Autodesk has acquiered as of recently Softimage...</description> <content:encoded><![CDATA[<p>Take note that Autodesk has acquiered as of recently Softimage&#8230;</p> ]]></content:encoded> </item> <item><title>By: me</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-48847</link> <dc:creator>me</dc:creator> <pubDate>Mon, 20 Oct 2008 15:50:18 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-48847</guid> <description>catia</description> <content:encoded><![CDATA[<p>catia</p> ]]></content:encoded> </item> <item><title>By: Cervantes</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-48742</link> <dc:creator>Cervantes</dc:creator> <pubDate>Sun, 19 Oct 2008 14:16:44 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-48742</guid> <description>I started with 3DS4 back in the day and always worked with autodesk. Since I started my own company and had to take price in consideration, I gave Blender a try. It&#039;s hard to catch up with it, but knowing what I know now, trying anything other than Blender doesn&#039;t even cross my mind or fantasies. Just look at the features these guys are adding to each version for free and your balls will fall off. Those guys deserve a lot of pussy.</description> <content:encoded><![CDATA[<p>I started with 3DS4 back in the day and always worked with autodesk. Since I started my own company and had to take price in consideration, I gave Blender a try. It&#8217;s hard to catch up with it, but knowing what I know now, trying anything other than Blender doesn&#8217;t even cross my mind or fantasies. Just look at the features these guys are adding to each version for free and your balls will fall off. Those guys deserve a lot of pussy.</p> ]]></content:encoded> </item> <item><title>By: Louie</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-48532</link> <dc:creator>Louie</dc:creator> <pubDate>Fri, 17 Oct 2008 14:11:39 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-48532</guid> <description>I used rhino at first, but my career (Industrial Design) demanded me to switch to AutoDesk Inventor (Technical program) that really makes interface with mechanical machines quite smooth, but for modelling it´s a bit &quot;limited&quot; by its work mode.
I´m currently learning to use 3D Max and Maya, and the posibilities in shapes are endless, but these lack the technical capabilities of Inventor.
Although i´ll keep on using Inventor for a long time, I hope that somday I´ll only use Maya to preform all the tasks I´m currently doing.</description> <content:encoded><![CDATA[<p>I used rhino at first, but my career (Industrial Design) demanded me to switch to AutoDesk Inventor (Technical program) that really makes interface with mechanical machines quite smooth, but for modelling it´s a bit &#8220;limited&#8221; by its work mode.<br
/> I´m currently learning to use 3D Max and Maya, and the posibilities in shapes are endless, but these lack the technical capabilities of Inventor.</p><p>Although i´ll keep on using Inventor for a long time, I hope that somday I´ll only use Maya to preform all the tasks I´m currently doing.</p> ]]></content:encoded> </item> <item><title>By: vivian</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-48223</link> <dc:creator>vivian</dc:creator> <pubDate>Wed, 15 Oct 2008 08:04:31 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-48223</guid> <description>UG 4.0</description> <content:encoded><![CDATA[<p>UG 4.0</p> ]]></content:encoded> </item> <item><title>By: monkey face</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-48139</link> <dc:creator>monkey face</dc:creator> <pubDate>Tue, 14 Oct 2008 15:43:02 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-48139</guid> <description>I guess the lucky ones get their companies to pay for there software.  I&#039;m surprised not many people use maxwell for rendering as I find it kicks ass and it is pretty damn easy to use.  not to mention inexpensive compared to v ray or hypershot.</description> <content:encoded><![CDATA[<p>I guess the lucky ones get their companies to pay for there software.  I&#8217;m surprised not many people use maxwell for rendering as I find it kicks ass and it is pretty damn easy to use.  not to mention inexpensive compared to v ray or hypershot.</p> ]]></content:encoded> </item> <item><title>By: DN Aps</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-48106</link> <dc:creator>DN Aps</dc:creator> <pubDate>Tue, 14 Oct 2008 12:21:34 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-48106</guid> <description>Rhino for almost everything - a little SWX for mechanical detailing. Using Rhino since the early Beta days, and to me it is the best NURBS freeform solution out there.</description> <content:encoded><![CDATA[<p>Rhino for almost everything &#8211; a little SWX for mechanical detailing. Using Rhino since the early Beta days, and to me it is the best NURBS freeform solution out there.</p> ]]></content:encoded> </item> <item><title>By: Victor</title><link>http://www.yankodesign.com/2008/10/13/3d-software-and-you/comment-page-1/#comment-48101</link> <dc:creator>Victor</dc:creator> <pubDate>Tue, 14 Oct 2008 11:37:34 +0000</pubDate> <guid
isPermaLink="false">http://www.yankodesign.com/?p=4204#comment-48101</guid> <description>Well, I dare to say that the race is over. Is quite possible to make a perfectly realistic render. We all have seen it. The common man buys 3d for real every day. To our eyes, though, specialists eyes, it&#039;s always possible to find that overperfection that gives it all out.
Is it a good thing? Yes and no, like almost everything in the world: Depends on you use this perfection. If you use it to make your idea more and more perfect and viable, and then use it to sell it, I see no prob. But if you use it to sell a flawed concept like a brilliant design, well, you&#039;re just a lier. No technology needed to be such.</description> <content:encoded><![CDATA[<p>Well, I dare to say that the race is over. Is quite possible to make a perfectly realistic render. We all have seen it. The common man buys 3d for real every day. To our eyes, though, specialists eyes, it&#8217;s always possible to find that overperfection that gives it all out.</p><p>Is it a good thing? Yes and no, like almost everything in the world: Depends on you use this perfection. If you use it to make your idea more and more perfect and viable, and then use it to sell it, I see no prob. But if you use it to sell a flawed concept like a brilliant design, well, you&#8217;re just a lier. No technology needed to be such.</p> ]]></content:encoded> </item> </channel> </rss>
